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Armor

Armor

Source: Armor

Elementalist - Earth Magic

Skill - Armor of EarthArmor of Earth
For 30 seconds, you gain 24..53 armor, but move 50..21% slower.
Skill - Kinetic ArmorKinetic Armor
For 8 seconds, you gain +20..68 armor. Whenever you cast a Spell, Kinetic Armor is renewed for 8 seconds.
Skill - Obsidian FleshObsidian Flesh
For 8..18 seconds, you gain +20 armor and cannot be the target of foe Spells, but move 50% slower.

Elementalist - Water Magic

Skill - Armor of FrostArmor of Frost
For 10..29 seconds, you gain +40 armor against physical damage, but -24 armor against fire damage. Armor of Frost ends if you use any Fire Magic.
Skill - Armor of MistArmor of Mist
For 8..18 seconds, you gain +10..34 armor and move 33% faster.
Skill - Ward Against HarmWard Against Harm
Create a Ward Against Harm at this location. For 8..18 seconds, non-Spirit allies in this area have 12..50 armor against fire damage and 12..22 armor against other damage.

Mesmer - Inspiration Magic

Skill - Elemental ResistanceElemental Resistance
For 30..78 seconds, You gain +40 armor against elemental damage, but you lose 24..14 armor against physical damage.
Skill - Physical ResistancePhysical Resistance
For 30..78 seconds, You gain +40 armor against physical damage, but lose 24..14 armor against elemental damage.

Monk - Protection Prayers

Skill - Convert HexesConvert Hexes
Remove all Hexes from target other ally. For 8..18 seconds, that ally gains +10 armor for each Necromancer Hex that was removed.
Skill - Shield of RegenerationShield of Regeneration
For 5..11 seconds, target ally gains 3..9 Health regeneration and 40 armor.

Ranger - Beast Mastery

Skill - Otyugh's CryOtyugh's Cry
All animals in the area become hostile to your target and gain +20 armor for 30 seconds. Otyugh's Cry cannot turn charmed animals against their masters or their masters' allies. (50% failure chance with Beast Mastery 4 or less.)

Ranger - Wilderness Survival

Skill - Dryder's DefensesDryder's Defenses
For 5..10 seconds, you gain 75% chance to evade attacks and 34..55 armor against elemental damage

Warrior - Strength

Skill - Defy PainDefy Pain
For 12 seconds you have an additional 90..258 Health and an additional 20 armor.
Skill - Dolyak SignetDolyak Signet
For 8..18 seconds, you have +10..34 armor and cannot be knocked down, but your movement is slowed by 75%.

Warrior - Tactics

Skill - Defensive StanceDefensive Stance
For 5..17 seconds, you have +24 armor and you have a 75% chance to "evade" melee attacks and arrows. Defensive Stance ends if you use a skill.
Skill - Disciplined StanceDisciplined Stance
For 5..10 seconds, you gain +24 armor and have a 75% chance to "block" attacks. Disciplined Stance ends if you use an adrenal skill.
 
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