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 | DazedDazed causes the target's spells to require twice as long to cast, and makes them easily interruptible (spells fail if the dazed player is hit while casting). |
Source: Dazed Assassin - Dagger MasteryAssassin - Shadow ArtsRanger - Beast Mastery | Bestial Mauling Your animal companion attempts a Bestial Mauling that deals +5..17 damage. If the attack strikes a knocked-down foe, that foe is Dazed for 5..17 seconds |
Ranger - MarksmanshipWarrior - Swordsmanship | Quivering Blade If Quivering Blade hits, you strike for +10..34 damage. If it is "blocked", Quivering Blade is disabled for 4 seconds, and you are Dazed for 8 seconds |
Warrior - Warrior other | Skull Crack If this attack hits while target foe is casting a Spell, that foe is Dazed for 15 seconds. |
Removal: Dazed Elementalist - Earth Magic | Crystal Wave Foes adjacent to you are struck for 10..82 damage but are cured of any negative Conditions. This Spell ignores armor and magic resistance. |
Monk - Divine FavorMonk - Monk otherMonk - Protection Prayers | Draw Conditions All negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 6..22 Health. |  | Mend Ailment Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, or Deep Wound) from target ally. That ally is healed for 5..57 points for each remaining Condition. |  | Mend Condition Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, or Deep Wound) from target other ally. If a Condition is removed, that ally is healed for 5..57 points. |  | Restore Condition Remove all Conditions (Poison, disease, Blindness, dazed, bleed, Crippled, and Deep Wound) from target other ally. That ally is healed 10..58 for each Condition removed. |
Necromancer - Curses | Plague Sending Sacrifice 10% max Health. Transfer one negative Condition and its remaining duration from yourself to target foe and all adjacent foes. |  | Plague Signet Transfer all negative Conditions and their remaining durations from yourself to target foe. This is an elite skill. (50% failure chance with Curses 4 or less.) |
Necromancer - Death Magic | Infuse Condition For 15..51 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead. |  | Verata's Sacrifice Sacrifice 15% max Health. For 5..9 seconds, all of your undead allies gain +10 Health regeneration. All Conditions are removed from those allies and transferred to you. This Spell instantly recharges if you control 3 or fewer minions. |
Necromancer - Necromancer Other | Plague Touch Transfer a negative Condition and its remaining duration from yourself to target touched foe. |
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