Download the tool
 
- News
- GwFreaks.com
- Feature
- Upcoming
- Download
- Home
- Elite Skills
- Maps
- Conditions
Character
- Elementalist
- Mesmer
- Monk
- Necromancer
- Ranger
- Warrior
- Assassin
- Ritualist
- Dervish
- Paragon
- Forum
- FAQ
- Usefull link
- Link to us
kCentric.NET
ArenaNet
Deep Wound

Deep Wound

Deep Wound lowers a character's maximum health by 20% and reduces the health that character receives from healing.

Source: Deep Wound

Assassin - Critical Strikes

Skill - Twisting FangsTwisting Fangs
Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +10..18 damage and struck foe suffers from Bleeding and Deep Wound for 5..17 seconds.

Mesmer - Illusion Magic

Skill - Accumulated PainAccumulated Pain
Target foe takes 10..30 damage. If target foe is suffering from 2 or more Hexes, that foe suffers a Deep Wound for 5..17 seconds.
Skill - Phantom PainPhantom Pain
For 10 seconds, target foe suffers Health degeneration of 1..3. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5..17 seconds.

Warrior - Axe Mastery

Skill - Axe RakeAxe Rake
If this attack hits a foe suffering from a Deep Wound, you strike for +1..8 damage, and that foe becomes Crippled for 15 seconds.
Skill - DismemberDismember
If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 5..17 seconds.
Skill - EviscerateEviscerate
If Eviscerate hits, you strike for +1..25 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..17 seconds.
Skill - Swift ChopSwift Chop
If this attack hits, you strike for +1..16 damage. If Swift Chop is "blocked," your target suffers a Deep Wound for 20 seconds and takes an additional 1..16 damage. Swift Chop cannot be "evaded."

Warrior - Hammer Mastery

Skill - Crushing BlowCrushing Blow
If this attack hits, you strike for +1..16 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..17 seconds.

Warrior - Swordsmanship

Skill - GashGash
If this attack hits a Bleeding foe, you strike for 5..17 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5..17 seconds.

Warrior - Tactics

Skill - Desperation BlowDesperation Blow
If this attack hits, you strike for +10..34 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down.
Skill - Drunken BlowDrunken Blow
If this attack hits, you strike for +10..34 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down.

Removal: Deep Wound

Elementalist - Earth Magic

Skill - Crystal WaveCrystal Wave
Foes adjacent to you are struck for 10..82 damage but are cured of any negative Conditions. This Spell ignores armor and magic resistance.

Monk - Divine Favor

Skill - Contemplation of PurityContemplation of Purity
Lose all Enchantments. For each one lost, you gain 6..65 Health, lose one Hex, and lose one Condition.

Monk - Monk other

Skill - MartyrMartyr
Transfer all Conditions and their remaining durations from your party members to you.
Skill - Purge ConditionsPurge Conditions
Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, and Deep Wound) from target ally.
Skill - Purge SignetPurge Signet
Remove all Hexes and Conditions from target ally. You lose 10 Energy for each Hex and each Condition removed.

Monk - Protection Prayers

Skill - Draw ConditionsDraw Conditions
All negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 6..22 Health.
Skill - Mend AilmentMend Ailment
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, or Deep Wound) from target ally. That ally is healed for 5..57 points for each remaining Condition.
Skill - Mend ConditionMend Condition
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, or Deep Wound) from target other ally. If a Condition is removed, that ally is healed for 5..57 points.
Skill - Restore ConditionRestore Condition
Remove all Conditions (Poison, disease, Blindness, dazed, bleed, Crippled, and Deep Wound) from target other ally. That ally is healed 10..58 for each Condition removed.

Necromancer - Curses

Skill - Plague SendingPlague Sending
Sacrifice 10% max Health. Transfer one negative Condition and its remaining duration from yourself to target foe and all adjacent foes.
Skill - Plague SignetPlague Signet
Transfer all negative Conditions and their remaining durations from yourself to target foe. This is an elite skill. (50% failure chance with Curses 4 or less.)

Necromancer - Death Magic

Skill - Infuse ConditionInfuse Condition
For 15..51 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead.
Skill - Verata's SacrificeVerata's Sacrifice
Sacrifice 15% max Health. For 5..9 seconds, all of your undead allies gain +10 Health regeneration. All Conditions are removed from those allies and transferred to you. This Spell instantly recharges if you control 3 or fewer minions.

Necromancer - Necromancer Other

Skill - Plague TouchPlague Touch
Transfer a negative Condition and its remaining duration from yourself to target touched foe.
 
Animation Flash
 Development team currently work on translation and online template support in the tool.
  Hex and Enchantement are considered has spell, so they are affected by the mesmer fast casting attribute.
 Copyright 2005-2008 GWFreaks.com - All rights reserved 
Created by Squalo Design - Freely hosted by GenoPro