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Disease

Disease

Disease causes the target to suffer health degeneration of -4 (target loses 8 health/second).

Source: Disease

Necromancer - Death Magic

Skill - Rotting FleshRotting Flesh
Target fleshy creature becomes Diseased for 10..22 seconds and slowly loses Health.
Skill - Tainted FleshTainted Flesh
For 20..39 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3..13 seconds.
Skill - VirulenceVirulence
If target foe was already suffering from a Condition, that foe suffers from disease, Poison and Weakness for 3..13 seconds.

Removal: Disease

Elementalist - Earth Magic

Skill - Crystal WaveCrystal Wave
Foes adjacent to you are struck for 10..82 damage but are cured of any negative Conditions. This Spell ignores armor and magic resistance.

Monk - Divine Favor

Skill - Contemplation of PurityContemplation of Purity
Lose all Enchantments. For each one lost, you gain 6..65 Health, lose one Hex, and lose one Condition.

Monk - Monk other

Skill - MartyrMartyr
Transfer all Conditions and their remaining durations from your party members to you.
Skill - Purge ConditionsPurge Conditions
Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, and Deep Wound) from target ally.
Skill - Purge SignetPurge Signet
Remove all Hexes and Conditions from target ally. You lose 10 Energy for each Hex and each Condition removed.

Monk - Protection Prayers

Skill - Draw ConditionsDraw Conditions
All negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 6..22 Health.
Skill - Mend AilmentMend Ailment
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, or Deep Wound) from target ally. That ally is healed for 5..57 points for each remaining Condition.
Skill - Mend ConditionMend Condition
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, or Deep Wound) from target other ally. If a Condition is removed, that ally is healed for 5..57 points.
Skill - Restore ConditionRestore Condition
Remove all Conditions (Poison, disease, Blindness, dazed, bleed, Crippled, and Deep Wound) from target other ally. That ally is healed 10..58 for each Condition removed.

Necromancer - Curses

Skill - Plague SendingPlague Sending
Sacrifice 10% max Health. Transfer one negative Condition and its remaining duration from yourself to target foe and all adjacent foes.
Skill - Plague SignetPlague Signet
Transfer all negative Conditions and their remaining durations from yourself to target foe. This is an elite skill. (50% failure chance with Curses 4 or less.)

Necromancer - Death Magic

Skill - Infuse ConditionInfuse Condition
For 15..51 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead.
Skill - Verata's SacrificeVerata's Sacrifice
Sacrifice 15% max Health. For 5..9 seconds, all of your undead allies gain +10 Health regeneration. All Conditions are removed from those allies and transferred to you. This Spell instantly recharges if you control 3 or fewer minions.

Necromancer - Necromancer Other

Skill - Plague TouchPlague Touch
Transfer a negative Condition and its remaining duration from yourself to target touched foe.

Ranger - Ranger other

Skill - Antidote SignetAntidote Signet
Cleanse yourself of Poison, Disease and Blindness.
 
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