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Knocked down

A skill that knocks the target to the ground. When knocked down, the target cannot move, use any skills, or cast any spells.

Source: Knocked down

Assassin - Assassin None

Skill - Mark of InstabilityMark of Instability
For 20 seconds, the next time you hit target foe with a dual attack skill that foe is knocked down.

Assassin - Dagger Mastery

Skill - Horns of the OxHorns of the Ox
Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +15..27 damage. If struck foe is not adjacent to any allies, that foe is knocked down.

Assassin - Deadly Arts

Skill - Entangling AspEntangling Asp
Entangling Asp must follow a lead attack. Target foe is knocked down and becomes Poisoned for 5..17 seconds.
Skill - Iron PalmIron Palm
Target touched foe suffers 5..41 damage, and if that foe is suffering from a Hex or Condition that foe is knocked down. Iron Palm counts as a lead attack.
Skill - Scorpion WireScorpion Wire
For 8..18 seconds, the next time you and target foe are more than 100' apart, you teleport to that foe and that foe is knocked down. This Spell has half the normal range.

Elementalist - Air Magic

Skill - GaleGale
Knock down target foe for 3 seconds. This Spell causes Exhaustion. (50% failure chance with Air Magic 4 or less.)
Skill - GustGust
Target foe is struck for 10..54 cold damage. If that foe is under an Earth or Water Magic Hex, that foe is knocked down for 3 seconds.
Skill - Lightning SurgeLightning Surge
After 3 seconds, target foe is knocked down and struck for 14..83 lightning damage. This Spell causes Exhaustion.
Skill - Mind ShockMind Shock
Target foe suffers 10..42 lightning damage. If you have more Energy than target foe, that foe suffers 10..42 additional lightning damage and is knocked down. This Spell has 25% armor penetration and causes Exhaustion.
Skill - ShockShock
Target touched foe is struck for 10..50 lightning damage and is knocked down. This Spell has 25% armor penetration and causes Exhaustion.
Skill - Teinai's WindTeinai's Wind
All adjacent foes take 15..51 cold damage. Attacking foes struck by Teinai's Wind are knockded down.
Skill - ThunderclapThunderclap
For 8..18 seconds, the next time target foe is struck for lightning damage, that foe and adjacent foes are knocked down, and you lose 15..9 Energy or Thunderclap ends.
Skill - WhirlwindWhirlwind
All adjacent foes take 15..51 cold damage. Attacking foes struck by Whirlwind are knocked down.

Elementalist - Earth Magic

Skill - Churning EarthChurning Earth
Create a Churning Earth at target foe's location. For the next 5 seconds, churning Earth strikes for 5..28 earth damage each second. Any foe moving faster than normal when struck by Churning Earth is knocked down.
Skill - Dragon's StompDragon's Stomp
You invoke a Dragon's Stomp at target foe's location. All foes near this location are knocked down and are struck for 26..85 earth damage. This Spell causes Exhaustion.
Skill - EarthquakeEarthquake
You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26..85 earth damage. This Spell causes Exhaustion.
Skill - StoningStoning
Stoning strikes for 20..76 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down.
Skill - Unsteady GroundUnsteady Ground
You create Unsteady Ground at target foe's location. For 5 seconds, nearby foes take 5..29 earth damage each second. Attacking foes struck by Unsteady Ground are knocked down.

Elementalist - Fire Magic

Skill - MeteorMeteor
Target foe and all adjacent foes are struck for 7..91 fire damage and knocked down. This Spell causes Exhaustion.
Skill - Meteor ShowerMeteor Shower
Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 7..91 fire damage and knocked down every 3 seconds. This Spell causes Exhaustion.

Elementalist - Water Magic

Skill - Water TridentWater Trident
Send out a Water Trident at target foe. Water Trident strikes for 10..58 cold damage if it hits. If it hits a moving foe, that foe is knocked down.

Mesmer - Domination Magic

Skill - Psychic InstabilityPsychic Instability
For 5..17 seconds, anytime target foe is interrupted that foe is knocked down.

Monk - Smiting Prayers

Skill - Bane SignetBane Signet
Target foe takes 26..50 holy damage. If that foe was attacking, he is knocked down.
Skill - Shield of JudgmentShield of Judgment
For 8..18 seconds, anyone striking target ally with an attack is knocked down and suffers 5..41 damage.
Skill - Signet of JudgmentSignet of Judgment
Target foe is knocked down. That foe and all adjacent foes take 15..63 holy damage.

Necromancer - Curses

Skill - Soul BindSoul Bind
For 5..17 seconds, target foe attacks 30% slower than normal. If that foe becomes the target of a Hex while attacking, that foe is knocked down.
Skill - Weaken KneesWeaken Knees
For 3..31 seconds, if target foe is struck while moving that foe is knocked down and Weaken Knees ends.

Ranger - Beast Mastery

Skill - Bestial PounceBestial Pounce
Your animal companion attempts a Bestial Pounce that deals +5..17 damage. If the attack strikes a foe who is casting a Spell, that foe is knocked down.

Ranger - Wilderness Survival

Skill - Spike TrapSpike Trap
When Spike Trap is triggered, all foes in the area take 10..56 piercing damage, become Crippled for 3..13 seconds and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted.

Ritualist - Channeling Magic

Skill - Grasping was KuurongGrasping was Kuurong
Hold Kuurong's ashes for up to 15..51 seconds. When you drop his ashes, all nearby foes are struck for 15..63 lightning damage and knocked down.

Ritualist - Communing

Skill - EarthbindEarthbind
Create a level 1..8 spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 50..30 Health. This Spirit dies after 15..39 seconds.
Skill - WanderlustWanderlust
Create a level 1..7 spirit. Whenever this Spirit's attack hits a stationary foe, that foe is knocked down and the Spirit loses 70..54 Health. This spirit dies after 30..54 seconds.

Warrior - Hammer Mastery

Skill - BackbreakerBackbreaker
If Backbreaker hits, you strike for +1..16 damage and your target is knocked down for 4 seconds.
Skill - Counter BlowCounter Blow
If this attack hits an attacking foe, that foe is knocked down.
Skill - Crushing BlowCrushing Blow
If this attack hits, you strike for +1..16 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..17 seconds.
Skill - Devastating HammerDevastating Hammer
If Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5..17 seconds.
Skill - Earth ShakerEarth Shaker
All adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.)
Skill - Forceful BlowForceful Blow
If Forceful Blow hits, you strike for +10..34 damage. and your target is Weakened for 5..17 seconds. If it is "evaded" you are knocked down
Skill - Hammer BashHammer Bash
Lose all adrenaline. If Hammer Bash hits, your target is knocked down.
Skill - Heavy BlowHeavy Blow
Lose all adrenaline. If this attack hits a foe suffering from Weakness, that foe is knocked down and you strike for +1..24 damage.
Skill - Irresistible BlowIrresistible Blow
If this attack hits you strike for +5..17 damage. If Irresistible Blow is "blocked," your target is knocked down and takes 5..17 damage. Irresistible Blow cannot be "evaded."

Warrior - Strength

Skill - Bull's ChargeBull's Charge
For 5..10 seconds, you move 25% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill.
Skill - Bull's StrikeBull's Strike
If this attack hits a moving foe, you strike for +5..25 damage, and your target is knocked down.
Skill - Griffon's SweepGriffon's Sweep
If this attack hits, you strike for +5..17 damage. If this attack is "evaded," your target is knocked down and suffers 10..29 damage.
Skill - Leviathan's SweepLeviathan's Sweep
If this attack hits, you strike for +5..17 damage. If this attack is "evaded" your target is knocked down and suffers 10..29 damage.

Warrior - Tactics

Skill - Drunken BlowDrunken Blow
If this attack hits, you strike for +10..34 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down.

Warrior - Warrior other

Skill - "On Your Knees!"
Lose all adrenaline. If any adjacent foes are knocked down, all of your Stances are recharged.
 
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