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| Knocked downA skill that knocks the target to the ground. When knocked down, the target cannot move, use any skills, or cast any spells. |
Source: Knocked down Assassin - Assassin NoneAssassin - Dagger Mastery | Horns of the Ox Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +15..27 damage. If struck foe is not adjacent to any allies, that foe is knocked down. |
Assassin - Deadly Arts | Entangling Asp Entangling Asp must follow a lead attack. Target foe is knocked down and becomes Poisoned for 5..17 seconds. |  | Iron Palm Target touched foe suffers 5..41 damage, and if that foe is suffering from a Hex or Condition that foe is knocked down. Iron Palm counts as a lead attack. |  | Scorpion Wire For 8..18 seconds, the next time you and target foe are more than 100' apart, you teleport to that foe and that foe is knocked down. This Spell has half the normal range. |
Elementalist - Air MagicElementalist - Earth Magic | Churning Earth Create a Churning Earth at target foe's location. For the next 5 seconds, churning Earth strikes for 5..28 earth damage each second. Any foe moving faster than normal when struck by Churning Earth is knocked down. |  | Dragon's Stomp You invoke a Dragon's Stomp at target foe's location. All foes near this location are knocked down and are struck for 26..85 earth damage. This Spell causes Exhaustion. |  | Earthquake You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26..85 earth damage. This Spell causes Exhaustion. |  | Stoning Stoning strikes for 20..76 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down. |  | Unsteady Ground You create Unsteady Ground at target foe's location. For 5 seconds, nearby foes take 5..29 earth damage each second. Attacking foes struck by Unsteady Ground are knocked down. |
Elementalist - Fire Magic | Meteor Target foe and all adjacent foes are struck for 7..91 fire damage and knocked down. This Spell causes Exhaustion. |  | Meteor Shower Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 7..91 fire damage and knocked down every 3 seconds. This Spell causes Exhaustion. |
Elementalist - Water Magic | Water Trident Send out a Water Trident at target foe. Water Trident strikes for 10..58 cold damage if it hits. If it hits a moving foe, that foe is knocked down. |
Mesmer - Domination MagicMonk - Smiting PrayersNecromancer - CursesRanger - Beast Mastery | Bestial Pounce Your animal companion attempts a Bestial Pounce that deals +5..17 damage. If the attack strikes a foe who is casting a Spell, that foe is knocked down. |
Ranger - Wilderness Survival | Spike Trap When Spike Trap is triggered, all foes in the area take 10..56 piercing damage, become Crippled for 3..13 seconds and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted. |
Ritualist - Channeling Magic | Grasping was Kuurong Hold Kuurong's ashes for up to 15..51 seconds. When you drop his ashes, all nearby foes are struck for 15..63 lightning damage and knocked down. |
Ritualist - Communing | Earthbind Create a level 1..8 spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 50..30 Health. This Spirit dies after 15..39 seconds. |  | Wanderlust Create a level 1..7 spirit. Whenever this Spirit's attack hits a stationary foe, that foe is knocked down and the Spirit loses 70..54 Health. This spirit dies after 30..54 seconds. |
Warrior - Hammer MasteryWarrior - StrengthWarrior - TacticsWarrior - Warrior other
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