 | Air Attunement For 36..55 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the Skill whenever you use Air Magic. |
 | Arc Lightning Target foe is struck for 5..41 lightning damage. If that foe is sufferng from a Water Magic Hex, one foe near your target is struck for 15..51 lightning damage. Damage from Arc Lightning has 25% armor penetration. |
 | Blinding Flash Target foe is Blinded for 3..7 seconds. |
 | Blinding Surge Target foe is struck for 5..41 lightning damage and Blinded for 2..7 seconds. If that foe is under the effects of an Enchantment, all adjacent foes are also Blinded for 2..7 seconds. This Spell has 25% armor penetration. |
 | Chain Lightning Target foe and up to 2 other foes near your target are struck for 10..70 lightning damage. This Spell has 25% armor penetration and causes Exhaustion. |
 | Chilling Winds Target foe is struck for 25..45 cold damage. For 30 seconds, the next water Hex targeting that foe lasts 30..30% longer. |
 | Conjure Lightning For 60 seconds, if you're wielding a lightning weapon, your attacks strike for an additional 5..17 lightning damage. |
 | Enervating Charge Target foe is struck for 25..45 lightning damage and suffers from Weakness for 5..17 seconds. This Spell has 25% armor penetration. |
 | Gale Knock down target foe for 2 seconds. This Spell causes Exhaustion. (50% failure chance with Air Magic 4 or less.) |
 | Glimmering Mark For 1..13 second(s), whenever target foe suffers lightning damage, that foe and all adjacent foes suffer from Blindness for 5 seconds. |
 | Glyph of Swiftness For 15 seconds, your next 1..3 Spells recharge 25% faster, and projectiles from those spells move 200% faster. |
 | Gust Target foe is struck for 10..54 cold damage. If that foe is under an Earth or Water Magic Hex, that foe is knocked down for 3 seconds. |
 | Invoke Lightning Target foe and up to 2 other foes near your target are struck for 10..82 lightning damage. This spell has 25% armor penetration. If you are not under the effects of an Enchantment, this spell causes Exhaustion. |
 | Lightning Bolt Send out a Lightning Bolt that strikes for 5..41 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 5..41 additional lightning damage. This spell has 25% armor penetration. |
 | Lightning Hammer Target foe is struck for 10..82 lightning damage. Lightning Hammer has 25% armor penetration. |
 | Lightning Javelin Send out a Lightning Javelin that strikes for 15..43 lightning damage if it hits. If Lightning Javelin strikes an attacking foe, that foe is interrupted. This Spell has 25% armor penetration. |
 | Lightning Orb Send out a Lightning Orb that strikes target foe for 10..82 lightning damage and causes Cracked Armor for 5..17 if it hits. This Spell has 25% armor penetration. |
 | Lightning Strike Strike target foe for 5..41 lightning damage. This Spell has 25% armor penetration. |
 | Lightning Surge After 3 seconds, target foe is knocked down and struck for 14..83 lightning damage. |
 | Lightning Touch Target touched foe and all adjacent foes are struck for 10..50 lightning damage. Foes suffering from a Water Magic Hex are struck for an additional 10..34 lightning damage. This Spell has 25% armor penetration. |
 | Mind Shock Target foe suffers 10..42 lightning damage. If you have more Energy than target foe, that foe suffers 10..42 additional lightning damage and is knocked down. This Spell has 25% armor penetration. This Spell causes Exhaustion. |
 | Ride the Lightning You Ride the Lightning to target foe. That foe is struck for 10..82 lightning damage. This Spell has 25% armor penetration and causes Exhaustion. |
 | Shell Shock Target foe takes 5..17 lightning damage and has Cracked Armor for 10..34 seconds This skill has 25% armor penetration |
 | Shock Target touched foe is struck for 10..50 lightning damage and is knocked down. This skill has 25% armor penetration and causes Exhaustion. |
 | Shock Arrow Send out a Shock Arrow that strikes for 1..7 lightning damage. If Shock Arrow strikes an attacking foe, you gain 5..41 energy. Shock Arrow has 25% armor penetration. |
 | Storm Djinn's Haste For 10..22 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy. |
 | Teinai's Wind All adjacent foes take 15..51 cold damage. Attacking foes struck by Teinai's Wind are knocked down.
Duplicate: Whirlwind, Prophecies. |
 | Thunderclap For 8..18 seconds, if target foe is struck for lightning damage, that foe and adjacent foes are knocked down, and you lose 15..9 Energy or Thunderclap ends. |
 | Whirlwind All adjacent foes take 15..51 cold damage. Attacking foes struck by Whirlwind are knocked down.
Duplicate: Teina's Wind, Factions. |
 | Windborne Speed For 5..10 seconds, target ally moves 33% faster. |