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Earth Magic

Elementalist
Many Elementalist skills, especially spells that protect you and your allies or deal earth damage, become more effective with higher Earth Magic.

Elementalist - Earth Magic

Skill - AftershockAftershock
Adjacent foes are struck for 26..85 earth damage. knocked down foes are struck for 10..56 additional earth damage.
Skill - Armor of EarthArmor of Earth
For 30 seconds, you gain 24..53 armor, but move 50..21% slower.
Skill - Ash BlastAsh Blast
Target foe is struck for 35..59 earth damage. If Ash Blast strikes a knocked-down foe, that foe is Blinded for 3..13 seconds.
Skill - Churning EarthChurning Earth
Create Churning Earth at target foe's location. For the next 5 seconds, Churning Earth strikes for 10..34 earth damage each second. Any foe moving faster than normal when struck by Churning Earth is knocked down.
Skill - Crystal WaveCrystal Wave
Foes adjacent to you are struck for 10..82 damage but are cured of any negative Conditions. Duplicate: Teinai's Crystals, Factions.
Skill - Dragon's StompDragon's Stomp
You invoke a Dragon's Stomp at target foe's location. All foes near this location are knocked down and are struck for 26..85 earth damage. This Spell causes Exhaustion. Duplicate: Earthquake, Prophecies.
Skill - Earth AttunementEarth Attunement
For 36..55 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic.
Skill - Earthen ShacklesEarthen Shackles
For 5..17 seconds, target foe moves 90% slower while Burning
Skill - EarthquakeEarthquake
You invoke an Earthquake at target foe's location. All foes near this location are knocked down and are struck for 26..85 earth damage. This Spell causes Exhaustion. Duplicate: Dragon's Stomp, Factions.
Skill - Ebon HawkEbon Hawk
Send a projectile that strikes for 45..89 earth damage if it hits. If this Spell hits a moving or attacking foe, that foe suffers from Weakness for 5..13 seconds.
Skill - EruptionEruption
Cause an Eruption at target foe's location. Each second for 5 seconds, foes near this location are struck for 10..34 earth damage and are Blinded for 10 seconds.
Skill - GlowstoneGlowstone
Send a projectile that strikes for 5..41 earth damage if it hits. If this Spell hits a Weakened foe, you gain 1..7 Energy.
Skill - Grasping EarthGrasping Earth
For 8..18 seconds, all nearby foes move 50% slower.
Skill - Iron MistIron Mist
For 5..15 seconds, target foe moves 90% slower. That foe gains immunity to damage from all sources except lightning.
Skill - Kinetic ArmorKinetic Armor
For 8 seconds, you gain +20..68 armor. Whenever you cast a Spell, Kinetic Armor is renewed for 8 seconds.
Skill - Magnetic AuraMagnetic Aura
For 5..17 seconds, Magnetic Aura has a 75% chance to block melee attacks.
Skill - Magnetic SurgeMagnetic Surge
Target foe takes 15..63 damage. If target foe is under the effects of an Enchantment, That foe takes 30..102 damage instead
Skill - Obsidian FlameObsidian Flame
Deal 22..94 damage to target foe. This Spell ignores armor but causes Exhaustion.
Skill - Obsidian FleshObsidian Flesh
For 8..18 seconds, you gain +20 armor and cannot be the target of enemy Spells, but move 50% slower.
Skill - SandstormSandstorm
Create a Sandstorm at target foe's location. For 10 seconds, nearby foes are struck for 10..26 earth damage each second and attacking foes are struck for an additional 10..26 earth damage each second.
Skill - ShockwaveShockwave
Adjacent foes take 15..51 earth damage, nearby foes take 15..51 earth damage, and foes in the area take 15..51 earth damage.
Skill - Sliver ArmorSliver Armor
For 5..10 seconds, you have a 25..45% chance to block attacks and whenever you are the target of a hostile Spell or attack, one nearby foe is struck for 5..29 earth damage.
Skill - Stone DaggersStone Daggers
Send out 2 Stone Daggers. Each Stone Dagger strikes target foe for 8..28 earth damage if it hits.
Skill - Stone SheathStone Sheath
For 10..30 seconds, attacks made by target foe and all nearby foes deal earth damage and cannot cause a critical hit.
Skill - Stone StrikerStone Striker
For 5..25 seconds, whenever you take or deal elemental or physical damage, that damage is converted to earth damage.
Skill - Stoneflesh AuraStoneflesh Aura
For 5..13 seconds, damage you receive is reduced by 1..25, and you are immune to critical attacks.
Skill - StoningStoning
Send out a large stone, striking target foe for 45..93 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down.
Skill - Teinai's CrystalsTeinai's Crystals
Foes adjacent to you are struck for 10..82 damage but are cured of any negative Conditions. Duplicate: Crystal Wave, Prophecies.
Skill - Unsteady GroundUnsteady Ground
You create Unsteady Ground at target foe's location. For 5 seconds, nearby foes take 10..34 earth damage each second. Attacking foes struck by Unsteady Ground are knocked down.
Skill - Ward Against ElementsWard Against Elements
You create a Ward Against Elements at your current location. For 8..18 seconds, non-Spirit allies in this area gain +24 armor against elemental damage.
Skill - Ward Against FoesWard Against Foes
You create a Ward Against Foes at your current location. For 8..18 seconds, non-Spirit foes in this area move 50% slower.
Skill - Ward Against MeleeWard Against Melee
You create a Ward Against Melee at your current location. For 5..17 seconds, non-Spirit allies in this area have a 50% chance to block melee attacks.
Skill - Ward of StabilityWard of Stability
Create a Ward of Stability at your current location. For 10..22 seconds, non-Spirit allies in the area cannot be knocked down.
Skill - Ward of WeaknessWard of Weakness
You create a Ward of Weakness at your current location. For 5..17 seconds, foes in this area become weakened for 5..17 seconds whenever they take elemental damage
 
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 Development team currently work on translation and online template support in the tool.
  Re-applying the same condition to an enemy target, does not add the condition twice, but reset the duration timer.
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