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ArenaNet

Divine Favor

Monk
For each rank of Divine Favor, allies are healed for 3.2 whenever you cast Monk spells on them. Several Monk skills, especially spells related to energy gain and healing, become more effective with higher Divine Favor.

Monk - Divine Favor

Skill - Aura of FaithAura of Faith
For 60 seconds, target ally gains 24..45% more Health when healed.
Skill - Blessed AuraBlessed Aura
While you maintain this Enchantment, Monk Enchantments you cast last 10..30% longer.
Skill - Blessed LightBlessed Light
Heal target ally for 10..114 Health and remove one Condition and one Hex.
Skill - Blessed SignetBlessed Signet
For each Enchantment you are maintaining, you gain 3 Energy (maximum 3..20).
Skill - Boon SignetBoon Signet
Heal target ally for 5..29 Health. For each Enchantment on that ally, you gain 2 Energy. (Maximum 1..5 Energy.)
Skill - Contemplation of PurityContemplation of Purity
Lose all Enchantments. For each one lost, you gain 0..64 Health, lose 1 Hex, and lose 1 Condition (maximum 1..7 Hexes and Conditions).
Skill - Deny HexesDeny Hexes
Remove 1 Hex from target ally for each recharging Divine Favor skill you have.
Skill - Divine BoonDivine Boon
While you maintain this Enchantment, whenever you cast a Monk Spell that targets an ally, that ally is healed for 15..51 Health, and you lose 2 Energy.
Skill - Divine HealingDivine Healing
Heal yourself and party members in the area for 15..51 points. Duplicate: Heaven's Delight, Factions.
Skill - Divine InterventionDivine Intervention
For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26..197 points.
Skill - Divine SpiritDivine Spirit
For 1..11 seconds, Monk Spells cost you 5 less Energy to cast. (Minimum cost: 1 Energy.)
Skill - Healer's BoonHealer's Boon
For 10..46 seconds your Healing Prayers Spells cast 50% faster and heal for 50% more Health.
Skill - Heaven's DelightHeaven's Delight
Heal yourself and party members in the area for 15..51 points. Duplicate: Divine Healing, Prophecies.
Skill - Holy HasteHoly Haste
For 1..48 seconds, your Healing Prayers Spells cast 50% faster. This Enchantment ends if you cast another Enchantment.
Skill - Peace and HarmonyPeace and Harmony
For 30..78 seconds, target ally gains +1 Energy regeneration. Peace and Harmony ends if that ally casts a spell that target a foe, or if that ally deals damage to a foe.
Skill - Release EnchantmentsRelease Enchantments
Lose all Enchantments. Each party member is healed for 5..29 Health for each Monk Enchantment lost.
Skill - Scribe's InsightScribe's Insight
For 10..30 seconds, you gain 3 Energy whenever you use a Signet.
Skill - Signet of DevotionSignet of Devotion
Heal target ally for 14..83 Health.
Skill - Smiters BoonSmiters Boon
For 30 Seconds, your Smiting Prayers have double the Divine Favor Bonus
Skill - Spell BreakerSpell Breaker
For 5..15 seconds, enemy Spells targeted against target ally fail.
Skill - Spell ShieldSpell Shield
For 5..17 seconds, while you are casting spells, you cannot be the target of spells. When Spell Shield ends, all of your skills are disabled for 10..6 seconds.
Skill - Unyielding AuraUnyielding Aura
Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment, or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura do not incur a death penalty. (50% failure chance with Divine Favor 4 or less.)
Skill - Watchful HealingWatchful Healing
For 10 seconds, target ally gains +1..3 Health regeneration. If this Skill ends prematurely, that ally gains 30..102 Health.
Skill - Watchful SpiritWatchful Spirit
While you maintain this Enchantment, target ally gains +2 Health regeneration. That ally is healed for 30..150 Health when Watchful Spirit ends.
Skill - Withdraw HexesWithdraw Hexes
Remove all Hexes from target ally and all adjacent allies. This Spell takes an additional 20..8 seconds to recharge for each Hex removed in this way.
 
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