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The Deserters

Master Saberlin The Deserters is a Quest in Beacon's Perch

Skills that can be get from The Deserters

Elementalist - Water Magic

Skill - Ice SpearIce Spear
Ice Spear flies toward target foe, striking for 10..58 cold damage if it hits. Ice Spear has half the normal Spell range.

Mesmer - Inspiration Magic

Skill - Inspired HexInspired Hex
Remove a Hex from target ally and gain 4..9 Energy. For 20 seconds, Inspired Hex is replaced with the Hex that was removed.

Monk - Smiting Prayers

Skill - Balthazar's SpiritBalthazar's Spirit
While you maintain this Enchantment, target ally gains 2..4 adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)

Necromancer - Blood Magic

Skill - Strip EnchantmentStrip Enchantment
Remove one Enchantment from target foe. If an Enchantment is removed, you gain 30..102 Health.

Ranger - Wilderness Survival

Skill - Serpent's QuicknessSerpent's Quickness
For 15..27 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%.

Warrior - Tactics

Skill - Bonetti's DefenseBonetti's Defense
For 5..10 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
 
Animation Flash
 Development team currently work on translation and online template support in the tool.
  Skill "Mantra of concentration and Hex Breaker" are the skill that have the longest duration affecting a player without energy maintain.
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