Harnil Harnil is a Skill Trainer in Marhan's Grotto Skills that can be get from Harnil |  | Signet of Capture Choose one skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced by that skill. If that skill was elite, gain 250 XP for every level you have earned. |
Elementalist - Earth Magic | Aftershock Adjacent foes are struck for 26..85 earth damage. knocked down foes are struck for 10..56 additional earth damage. |
Elementalist - Fire MagicMesmer - Illusion Magic | Soothing Images For 8..18 seconds, target foe and all adjacent foes cannot gain adrenaline. |
Mesmer - Inspiration Magic | Mantra of Resolve For 30..78 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10..5 Energy or Mantra of Resolve ends. |
Monk - Monk other | Light of Dwayna Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy. |
Necromancer - Blood Magic | Dark Fury Sacrifice 17% maximum Health. For 5 seconds, whenever any party member hits with an attack, that party member gains 1 hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.) |
Necromancer - Curses | Desecrate Enchantments Target foe and all nearby foes take 6..49 Shadow damage and 4..17 Shadow damage for each Enchantment on them.
Duplicate: Defile Enchantments, Factions. |
Ranger - Beast Mastery | Symbiosis Create a level 1..8 Spirit. For each Enchantment on a non-Spirit creature within range, that creature has +27..125 maximum Health. This Spirit dies after 30..126 seconds. |
Ranger - Wilderness Survival | Dryder's Defenses For 5..10 seconds, you gain 75% chance to block attacks and 34..55 armor against elemental damage. |  | Frozen Soil Create a level 1..8 Spirit. Non-Spirit creatures within its range cannot resurrect dead allies. This Spirit dies after 30..78 seconds. |
Warrior - Hammer Mastery | Crude Swing Attack all adjacent foes. Each foe you hit is struck for +1..16 damage. This action is easily interrupted. |
Warrior - Strength |