Kenohir Kenohir is a Skill Trainer in Sunspear Sanctuary Skills that can be get from Kenohir |  | Resurrection Signet Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission. |  | Signet of Capture Choose one skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced by that skill. If that skill was elite, gain 250 XP for every level you have earned. |
Monk - Divine FavorMonk - Healing PrayersMonk - Monk otherMonk - Protection Prayers | Dismiss Condition Remove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 15..63 Health. |  | Guardian For 5 seconds, target ally has a 20..44% chance to block attacks. |  | Mend Ailment Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, or Deep Wound) from target ally. For each remaining Condition, that ally is healed for 5..57 Health. |  | Pensive Guardian For 5..10 seconds, target ally has a 50% chance to block attacks from Enchanted foes. |  | Protective Spirit For 5..19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell. |  | Rebirth Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10..4 seconds. This Spell consumes all of your remaining Energy. |  | Reversal of Fortune For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 15..67. |  | Shield of Absorption For 3..6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. |  | Shielding Hands For 8 seconds, damage received by target ally is reduced by 3..15. |
Monk - Smiting Prayers | Balthazar's Aura For 8 seconds, foes adjacent to target ally take 10..22 holy damage each second. |  | Bane Signet Target foe takes 26..50 holy damage. If that foe was attacking, he is knocked down. |  | Banish Target foe takes 20..49 holy damage. This spell does double damage to summoned creatures. |  | Retribution While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5..17 damage). |  | Reversal of Damage For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5..61). |  | Scourge Enchantment For 30 seconds, each time target foe is the target of an Enchantment, the caster of that Enchantment takes 15..63 damage. |  | Strength of Honor While you maintain this Enchantment, target ally deals 1..8 more damage in melee. |
Warrior - Axe Mastery | Agonizing Chop When this attack hits, you deal +5..17 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action. |  | Axe Rake If this attack hits a foe suffering from a Deep Wound, you strike for +1..8 damage, and that foe becomes Crippled for 15..15 seconds. |  | Critical Chop If this attack hits, you inflict +5..17 damage. If this attack results in a critical hit, target foe is interrupted. |  | Cyclone Axe Perform a spinning axe attack striking for +4..10 damage to all adjacent opponents. |  | Dismember If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 5..17 seconds. |  | Disrupting Chop If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds. |  | Executioner's Strike If this attack hits, you strike for +10..34 damage. |  | Swift Chop If this attack hits, you strike for +1..16 damage. If Swift Chop is blocked, your target suffers a Deep Wound for 20 seconds and takes an additional 1..16 damage. |
Warrior - Hammer MasteryWarrior - Strength | Berserker Stance For 5..10 seconds, you attack 33% faster and gain 50% more adrenaline. Berserker Stance ends if you use a skill. |  | Bull's Strike If this attack hits a moving foe, you strike for +5..25 damage, and your target is knocked down. |  | Counterattack If this attack hits, you strike for +5..29 damage. If you hit an attacking foe, you gain 2..5 Energy. |  | Endure Pain For 7..16 seconds you have an additional 90..258 Health. |  | Lion's Comfort All of your Signets are disabled for 12 seconds. You are healed for 30..70 Health, and you gain 5 Health for each rank in Tactics. |  | Power Attack If this attack hits, you strike for +10..34 damage. |  | Shield Bash For 5..10 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds. |  | Sprint For 8..13 seconds, you move 25% faster. |  | Warrior's Cunning For 5..10 seconds, your melee attacks cannot be blocked. |
Warrior - Swordsmanship | Barbarous Slice If this attack hits, you deal +5..25 damage. If you are currently not in a Stance, you also inflict Bleeding for 5..13 seconds. |  | Final Thrust Lose all adrenaline. If Final Thrust hits, you deal 1..32 more damage. This damage is doubled if your target was below 50% Health. |  | Gash If this attack hits a Bleeding foe, you strike for 5..17 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5..17 seconds. |  | Hamstring If this attack hits, your target is Crippled for 3..13 seconds, slowing his movement. |  | Savage Slash If this attack hits, it interrupts target foe's action. If that action was a Spell, you deal +1..32 extra damage. |  | Seeking Blade If this attack hits you strike for +1..16 damage. If Seeking Blade is blocked, your target begins Bleeding and takes 1..16 damage. |  | Sever Artery If this attack hits, the opponent begins Bleeding for 5..21 seconds, losing Health over time. |  | Steelfang Slash If this attack hits. you deal +1..25 damage. If you hit a foe that is knocked down, you gain 1..4 adrenaline. |
Warrior - Tactics | "Shields Up!" For 5..10 seconds, you and all party members within earshot gain 24 armor against piercing damage and 50% chance to block incoming projectile attacks. |  | "Watch Yourself!" Party members within earschot gain +5..21 armor for 5..10 seconds. |  | Balanced Stance For 8..18 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. |  | Defensive Stance For 1..7 seconds, you have +24 armor and you have a 75% chance to block melee attacks and arrows. Defensive Stance ends if you use a skill. |  | Healing Signet You gain 40..130 Health. You have -40 armor while using this skill. |  | Soldier's Defense For 1..7 seconds, you have a 75% chance to block attacks while under the effects of a Shout or Chant. |  | Soldier's Strike If this attack hits, you deal +10..34 more damage. If you are under the effects of a Chant or Shout, this attack cannot be blocked. |  | Thrill of Victory If this blow hits, and you have more Health than target foe you strike for +15..39 damage. |
Warrior - Warrior other | "For Great Justice!" For 20 seconds, whenever you gain adrenaline, you gain 50% more. |  | Distracting Blow Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target). |  | Frenzy For 8 seconds, you attack 33% faster but take double damage. |  | Wild Blow Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be blocked. |
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