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ArenaNet

Kenohir

Kenohir is a Skill Trainer in Sunspear Sanctuary

Skills that can be get from Kenohir

Skill - Resurrection SignetResurrection Signet
Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. You may use this Signet only once per mission.
Skill - Signet of CaptureSignet of Capture
Choose one skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced by that skill. If that skill was elite, gain 250 XP for every level you have earned.

Monk - Divine Favor

Skill - Blessed SignetBlessed Signet
For each Enchantment you are maintaining, you gain 3 Energy (maximum 3..20).
Skill - Divine BoonDivine Boon
While you maintain this Enchantment, whenever you cast a Monk Spell that targets an ally, that ally is healed for 15..51 Health, and you lose 2 Energy.
Skill - Holy HasteHoly Haste
For 1..48 seconds, your Healing Prayers Spells cast 50% faster. This Enchantment ends if you cast another Enchantment.
Skill - Signet of DevotionSignet of Devotion
Heal target ally for 14..83 Health.
Skill - Watchful HealingWatchful Healing
For 10 seconds, target ally gains +1..3 Health regeneration. If this Skill ends prematurely, that ally gains 30..102 Health.

Monk - Healing Prayers

Skill - Heal PartyHeal Party
Heal entire party for 16..67 Health.
Skill - Healing BreezeHealing Breeze
For 10 seconds, target ally gains +3..8 Health regeneration.
Skill - Healing TouchHealing Touch
Heal target touched ally for 16..51 Health. Health gain from Divine Favor is doubled for this Spell.
Skill - Infuse HealthInfuse Health
Lose half your current Health. Target other ally is healed for 100..129% of the amount you lost.
Skill - MendingMending
While you maintain this Enchantment, target ally gains +1..3 Health regeneration.
Skill - Orison of HealingOrison of Healing
Heal target ally for 20..60 Health.
Skill - Restful BreezeRestful Breeze
For 5..11 seconds, target ally has +10 Health regeneration. This Enchantment ends if that ally attacks or uses a Skill.
Skill - Supportive SpiritSupportive Spirit
For 5..19 seconds, whenever target ally takes damage while knocked down, that ally is healed for 5..29 Health.
Skill - Words of ComfortWords of Comfort
Target ally is healed for 15..51 Health and an additional 15..39 Health if that ally is suffering from a Condition.

Monk - Monk other

Skill - Purge ConditionsPurge Conditions
Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, and Deep Wound) from target ally.
Skill - Remove HexRemove Hex
Remove a Hex from target ally.
Skill - ResurrectResurrect
Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy.

Monk - Protection Prayers

Skill - Dismiss ConditionDismiss Condition
Remove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 15..63 Health.
Skill - GuardianGuardian
For 5 seconds, target ally has a 20..44% chance to block attacks.
Skill - Mend AilmentMend Ailment
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, or Deep Wound) from target ally. For each remaining Condition, that ally is healed for 5..57 Health.
Skill - Pensive GuardianPensive Guardian
For 5..10 seconds, target ally has a 50% chance to block attacks from Enchanted foes.
Skill - Protective SpiritProtective Spirit
For 5..19 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Skill - RebirthRebirth
Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10..4 seconds. This Spell consumes all of your remaining Energy.
Skill - Reversal of FortuneReversal of Fortune
For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 15..67.
Skill - Shield of AbsorptionShield of Absorption
For 3..6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment.
Skill - Shielding HandsShielding Hands
For 8 seconds, damage received by target ally is reduced by 3..15.

Monk - Smiting Prayers

Skill - Balthazar's AuraBalthazar's Aura
For 8 seconds, foes adjacent to target ally take 10..22 holy damage each second.
Skill - Bane SignetBane Signet
Target foe takes 26..50 holy damage. If that foe was attacking, he is knocked down.
Skill - BanishBanish
Target foe takes 20..49 holy damage. This spell does double damage to summoned creatures.
Skill - RetributionRetribution
While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5..17 damage).
Skill - Reversal of DamageReversal of Damage
For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5..61).
Skill - Scourge EnchantmentScourge Enchantment
For 30 seconds, each time target foe is the target of an Enchantment, the caster of that Enchantment takes 15..63 damage.
Skill - Strength of HonorStrength of Honor
While you maintain this Enchantment, target ally deals 1..8 more damage in melee.

Warrior - Axe Mastery

Skill - Agonizing ChopAgonizing Chop
When this attack hits, you deal +5..17 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action.
Skill - Axe RakeAxe Rake
If this attack hits a foe suffering from a Deep Wound, you strike for +1..8 damage, and that foe becomes Crippled for 15..15 seconds.
Skill - Critical ChopCritical Chop
If this attack hits, you inflict +5..17 damage. If this attack results in a critical hit, target foe is interrupted.
Skill - Cyclone AxeCyclone Axe
Perform a spinning axe attack striking for +4..10 damage to all adjacent opponents.
Skill - DismemberDismember
If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 5..17 seconds.
Skill - Disrupting ChopDisrupting Chop
If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.
Skill - Executioner's StrikeExecutioner's Strike
If this attack hits, you strike for +10..34 damage.
Skill - Swift ChopSwift Chop
If this attack hits, you strike for +1..16 damage. If Swift Chop is blocked, your target suffers a Deep Wound for 20 seconds and takes an additional 1..16 damage.

Warrior - Hammer Mastery

Skill - Counter BlowCounter Blow
If this attack hits an attacking foe, that foe is knocked down.
Skill - Hammer BashHammer Bash
Lose all adrenaline. If Hammer Bash hits, your target is knocked down.
Skill - Irresistible BlowIrresistible Blow
If this attack hits you strike for +5..17 damage. If Irresistible Blow is blocked, your target is knocked down and takes 5..17 damage.
Skill - Mighty BlowMighty Blow
If this attack hits, you strike for +10..34 damage.
Skill - Overbearing SmashOverbearing Smash
If this attack hits, you deal +5..17 damage. If target foe is suffering from Weakness, this attack cannot be blocked.
Skill - Staggering BlowStaggering Blow
If this hammer blow hits, your target will suffer from Weakness for 5..17 seconds.

Warrior - Strength

Skill - Berserker StanceBerserker Stance
For 5..10 seconds, you attack 33% faster and gain 50% more adrenaline. Berserker Stance ends if you use a skill.
Skill - Bull's StrikeBull's Strike
If this attack hits a moving foe, you strike for +5..25 damage, and your target is knocked down.
Skill - CounterattackCounterattack
If this attack hits, you strike for +5..29 damage. If you hit an attacking foe, you gain 2..5 Energy.
Skill - Endure PainEndure Pain
For 7..16 seconds you have an additional 90..258 Health.
Skill - Lion's ComfortLion's Comfort
All of your Signets are disabled for 12 seconds. You are healed for 30..70 Health, and you gain 5 Health for each rank in Tactics.
Skill - Power AttackPower Attack
If this attack hits, you strike for +10..34 damage.
Skill - Shield BashShield Bash
For 5..10 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.
Skill - SprintSprint
For 8..13 seconds, you move 25% faster.
Skill - Warrior's CunningWarrior's Cunning
For 5..10 seconds, your melee attacks cannot be blocked.

Warrior - Swordsmanship

Skill - Barbarous SliceBarbarous Slice
If this attack hits, you deal +5..25 damage. If you are currently not in a Stance, you also inflict Bleeding for 5..13 seconds.
Skill - Final ThrustFinal Thrust
Lose all adrenaline. If Final Thrust hits, you deal 1..32 more damage. This damage is doubled if your target was below 50% Health.
Skill - GashGash
If this attack hits a Bleeding foe, you strike for 5..17 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5..17 seconds.
Skill - HamstringHamstring
If this attack hits, your target is Crippled for 3..13 seconds, slowing his movement.
Skill - Savage SlashSavage Slash
If this attack hits, it interrupts target foe's action. If that action was a Spell, you deal +1..32 extra damage.
Skill - Seeking BladeSeeking Blade
If this attack hits you strike for +1..16 damage. If Seeking Blade is blocked, your target begins Bleeding and takes 1..16 damage.
Skill - Sever ArterySever Artery
If this attack hits, the opponent begins Bleeding for 5..21 seconds, losing Health over time.
Skill - Steelfang SlashSteelfang Slash
If this attack hits. you deal +1..25 damage. If you hit a foe that is knocked down, you gain 1..4 adrenaline.

Warrior - Tactics

Skill - "Shields Up!"
For 5..10 seconds, you and all party members within earshot gain 24 armor against piercing damage and 50% chance to block incoming projectile attacks.
Skill - "Watch Yourself!"
Party members within earschot gain +5..21 armor for 5..10 seconds.
Skill - Balanced StanceBalanced Stance
For 8..18 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
Skill - Defensive StanceDefensive Stance
For 1..7 seconds, you have +24 armor and you have a 75% chance to block melee attacks and arrows. Defensive Stance ends if you use a skill.
Skill - Healing SignetHealing Signet
You gain 40..130 Health. You have -40 armor while using this skill.
Skill - Soldier's DefenseSoldier's Defense
For 1..7 seconds, you have a 75% chance to block attacks while under the effects of a Shout or Chant.
Skill - Soldier's StrikeSoldier's Strike
If this attack hits, you deal +10..34 more damage. If you are under the effects of a Chant or Shout, this attack cannot be blocked.
Skill - Thrill of VictoryThrill of Victory
If this blow hits, and you have more Health than target foe you strike for +15..39 damage.

Warrior - Warrior other

Skill - "For Great Justice!"
For 20 seconds, whenever you gain adrenaline, you gain 50% more.
Skill - Distracting BlowDistracting Blow
Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).
Skill - FrenzyFrenzy
For 8 seconds, you attack 33% faster but take double damage.
Skill - Wild BlowWild Blow
Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be blocked.
 
Animation Flash
 Development team currently work on translation and online template support in the tool.
  It is not possible to have attribute point in the primary attribute line of you second profession but you can still use skills in that line.
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