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ArenaNet

Taltosh

Taltosh is a Skill Trainer in Grendich Courthouse

Skills that can be get from Taltosh

Elementalist - Air Magic

Skill - Enervating ChargeEnervating Charge
Target foe is struck for 5..41 lightning damage and suffers from Weakness for 5..17 seconds. This Spell has 25% armor penetration.

Elementalist - Fire Magic

Skill - ImmolateImmolate
Target foe is struck for 15..51 fire damage and is set on fire for 1..3 seconds.
Skill - PhoenixPhoenix
A fiery phoenix rises at your location, striking adjacent foes for 7..91 fire damage, and flies out to your target, exploding on impact. This explosion strikes for an additional 15..75 fire damage.

Mesmer - Inspiration Magic

Skill - Physical ResistancePhysical Resistance
For 30..78 seconds, You gain +40 armor against physical damage, but lose 24..14 armor against elemental damage.

Mesmer - Mesmer other

Skill - EpidemicEpidemic
Transfer all negative Conditions and their remaining durations from target foe to all foes adjacent to your target.

Monk - Healing Prayers

Skill - Restore LifeRestore Life
Touch the body of a fallen party member. Target party member is returned to life with 20..56% Health and 42..80% Energy.

Monk - Smiting Prayers

Skill - Judge's InsightJudge's Insight
For 8..18 seconds, target ally's attacks deal holy damage and have +20% armor penetration.

Necromancer - Curses

Skill - Enfeebling BloodEnfeebling Blood
Sacrifice 10% max Health. Target foe and all adjacent foes suffer from Weakness for 5..17 seconds.

Ranger - Beast Mastery

Skill - Predator's PouncePredator's Pounce
Your animal companion attempts a Predator's Pounce that deals +5..29 damage. If that attack hits, your animal companion gains 5..41 Health.

Ranger - Wilderness Survival

Skill - Kindle ArrowsKindle Arrows
For 24 seconds, your arrows deal fire damage and hit for and additional 3..20 fire damage.

Warrior - Axe Mastery

Skill - Disrupting ChopDisrupting Chop
If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.

Warrior - Tactics

Skill - Wary StanceWary Stance
For 5..10 seconds, you "block" any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.
 
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  Health and energy regeneration and degeneration are capped to a maximum of 10 at any given time.
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