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Leadership

Paragon
You gain 1 Energy for each ally affected by one of your Shouts or Chants (maximum 1 Energy for every 2 ranks).

Paragon - Leadership

Skill - "Lead the way!"
Target ally moves 25% faster for 1..4 second(s) for each ally within earshot (maximum of 20 seconds).
Skill - "Make Your Time!"
You gain 1 strike of adrenaline for each party member within earshot (maximum 1..4 adrenaline).
Skill - "They're on Fire!"
For 10 seconds, party members within earshot take 5..29% less damage from foes suffering from Burning.
Skill - Aggressive RefrainAggressive Refrain
For 5..21 seconds, you attack 25% faster but have Cracked Armor for 20 seconds. This Echo is reapplied every time a Chant or Shout ends on you.
Skill - Angelic BondAngelic Bond
For 10..30 seconds, all damage suffered by target other ally is divided equally with you.
Skill - Angelic ProtectionAngelic Protection
For 10 seconds, any time target other ally takes more than 250..130 damage per second, that ally is healed for any damage over that amount.
Skill - Anthem of FlameAnthem of Flame
For 10 seconds, the next attack Skill used by each party member within earshot also causes Burning for 1..3 seconds.
Skill - Anthem of FuryAnthem of Fury
For 10 seconds, all allies within earshot gain 1..3 strike(s) of adrenaline the next time they use an attack Skill.
Skill - AweAwe
If this Skill hits a knocked-down foe, that foe becomes Dazed for 5..13 seconds. Awe has half the normal range.
Skill - Blazing FinaleBlazing Finale
For 10..30 seconds, whenever a Chant or Shout ends on target non-Spirit ally, all foes adjacent to that ally are set on Fire for 1..3 second(s).
Skill - Burning RefrainBurning Refrain
For 20 seconds, if target non-Spirit ally hits a foe with more Health than that ally, that foe is set on Fire for 1..3 second(s). This Echo is reapplied every time a Chant or Shout ends on that ally.
Skill - Burning ShieldBurning Shield
For 3..8 seconds, while wielding a shield, the next attack Skill used against you is blocked. If it was a melee attack, your attacker is set on fire for 1..5 seconds.
Skill - Defensive AnthemDefensive Anthem
For 4..9 seconds, each party member within earshot has a 50% chance to block incoming attacks. This Chant ends if that party member hits with an attack Skill.
Skill - Enduring HarmonyEnduring Harmony
For 10..30 seconds, Chants and Shouts last 50% longer on target non-Spirit ally.
Skill - Focused AngerFocused Anger
For 45 seconds, you gain 0..120% more adrenaline.
Skill - Glowing SignetGlowing Signet
If target foe is Burning, you gain 5..13 Energy.
Skill - Hasty RefrainHasty Refrain
For 3..9 seconds, target ally moves 25% faster. This Echo is reapplied every time a Chant or Shout ends on that ally.
Skill - Hexbreaker AriaHexbreaker Aria
For the next 10 seconds, the next time each ally within earshot casts a Spell, that ally loses 1 Hex.
Skill - Leader's ComfortLeader's Comfort
You gain 30..66 Health. For each ally within earshot, you also gain +10..18 Health (maximum 140 Health).
Skill - Natural TemperNatural Temper
For 4..9 seconds, you gain 33% more adrenaline while not under the effects of an Enchantment.
Skill - Signet of ReturnSignet of Return
Resurrect target party member with 5..13% Health and 1..3% Energy for each party member within earshot.
Skill - Soldier's FurySoldier's Fury
For 10..30 seconds, if you are under the effects of a Shout or Chant, you attack 33% faster.
Skill - Spear SwipeSpear Swipe
If this attacks hits, you deal +4..9 damage and target foe is Dazed for 5..17 seconds. This attack has melee range.
 
Animation Flash
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  Health regeneration and degeneration are 2 health/second. Example: 4 health degenerations is -8 health/seconds.
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