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Tactics

Warrior
Many skills, especially defensive skills and skills that aid your allies, become more effective with higher Tactics.

Warrior - Tactics

Skill - "Charge!"
For 5..10 seconds, all allies within earshot move 33% faster.
Skill - "Fear Me!"
All nearby foes lose 1..3 Energy.
Skill - "None Shall Pass!"
All nearby foes that are moving are knocked down.
Skill - "Retreat!"
If there are any dead allies within earshot, your party moves 33% faster for 5..10 seconds.
Skill - "Shields Up!"
For 5..10 seconds, you and all party members within earshot gain 60 armor against incoming projectile attacks
Skill - "To The Limit!"
For each foe within earshot (maximum 1..5), you gain 1 strike of adrenaline.
Skill - "Victory Is Mine!"
You gain 10..56 Health and 3..6 Energy for each Condition suffered by target foe.
Skill - "Watch Yourself!"
Party members within earshot gain +5..21 armor for 10 seconds. This effect ends after 1..3 incoming attacks.
Skill - Auspicious ParryAuspicious Parry
For 5..10 seconds, the next attack against you is Blocked and you gain 1..3 strike(s) of Adrenaline.
Skill - Balanced StanceBalanced Stance
For 8..18 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
Skill - Bonetti's DefenseBonetti's Defense
For 5..10 seconds, you have a 75% chance to block incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
Skill - Deadly RiposteDeadly Riposte
For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15..75 damage and begins Bleeding for 3..21 seconds.
Skill - Defensive StanceDefensive Stance
For 1..7 seconds, you have +24 armor and you have a 75% chance to block melee attacks and arrows. Defensive Stance ends if you use a skill.
Skill - Deflect ArrowsDeflect Arrows
For 1..7 seconds, you have a 75% chance to block arrows. This effect ends if you successfully hit with an attack.
Skill - Desperation BlowDesperation Blow
If this attack hits, you strike for +10..34 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). If Desperation Blow hits, you are knocked down. Duplicate: Drunken Blow, Factions.
Skill - Disciplined StanceDisciplined Stance
For 1..5 seconds, you gain +24 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.
Skill - Drunken BlowDrunken Blow
If this attack hits, you strike for +10..34 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). if Drunken Blow hits, you are knocked down. Duplicate: Desperation Blow, Prophecies.
Skill - Gladiator's DefenseGladiator's Defense
For 5..10 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5..29 damage.
Skill - Healing SignetHealing Signet
You gain 62..134 Health. You have -40 armor while using this skill.
Skill - Protector's DefenseProtector's Defense
For 5..10 seconds, adjacent allies have a 75% chance to block incoming attacks. Protector's Defense ends if you move.
Skill - RiposteRiposte
For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20..68 damage.
Skill - Shield StanceShield Stance
For 1..7 seconds, while wielding a shield, you have a 75% chance to block incoming attacks, but you move 33% slower.
Skill - ShoveShove
Lose all Adrenaline. All of your other non-attack skills are disabled for 10..6 seconds. Target touched foe is knocked down and takes 15..63 damage.
Skill - Soldier's DefenseSoldier's Defense
For 1..7 seconds, you have a 75% chance to block attacks while under the effects of a Shout or Chant.
Skill - Soldiers SpeedSoldiers Speed
For 5..17 seconds, you move 25% faster while under the effects of a Chant or Shout
Skill - Soldier's StanceSoldier's Stance
For 4..9 seconds, you attack 33% faster while under the effects of a Shout or Chant.
Skill - Soldier's StrikeSoldier's Strike
If this attack hits, you deal +10..34 more damage. If you are under the effects of a Chant or Shout, this attack cannot be blocked.
Skill - Steady StanceSteady Stance
For 10..10 seconds, the next time you would be knocked down, you gain 1..3 strike(s) of adrenaline and 1..6 Energy instead.
Skill - Thrill of VictoryThrill of Victory
If this blow hits, and you have more Health than target foe you strike for +15..39 damage.
Skill - Wary StanceWary Stance
For 1..5 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.
 
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  Skill "Mantra of concentration and Hex Breaker" are the skill that have the longest duration affecting a player without energy maintain.
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